enum
Eagle::GPU::DepthFunc
Overview
The depth comparison used by 3D rendering.
Defined in:
eagle/gpu/device.crEnum Members
-
Less =
0 -
LessEqual =
1 -
Always =
2 -
Equal =
3 -
Greater =
4 -
GreaterEqual =
5 -
Never =
6 -
NotEqual =
7
Instance Method Summary
-
#always?
Returns
trueif this enum value equalsAlways -
#equal?
Returns
trueif this enum value equalsEqual -
#greater?
Returns
trueif this enum value equalsGreater -
#greater_equal?
Returns
trueif this enum value equalsGreaterEqual -
#less?
Returns
trueif this enum value equalsLess -
#less_equal?
Returns
trueif this enum value equalsLessEqual -
#never?
Returns
trueif this enum value equalsNever -
#not_equal?
Returns
trueif this enum value equalsNotEqual