enum Eagle::GPU::DepthFunc

Overview

The depth comparison used by 3D rendering.

Defined in:

eagle/gpu/device.cr

Enum Members

Less = 0
LessEqual = 1
Always = 2
Equal = 3
Greater = 4
GreaterEqual = 5
Never = 6
NotEqual = 7

Instance Method Summary

Instance Method Detail

def always? #

Returns true if this enum value equals Always


def equal? #

Returns true if this enum value equals Equal


def greater? #

Returns true if this enum value equals Greater


def greater_equal? #

Returns true if this enum value equals GreaterEqual


def less? #

Returns true if this enum value equals Less


def less_equal? #

Returns true if this enum value equals LessEqual


def never? #

Returns true if this enum value equals Never


def not_equal? #

Returns true if this enum value equals NotEqual