enum
Eagle::GamepadButton
Overview
A controller button, named after the Xbox layout. A is the bottom face button on every
controller, including PlayStation's cross, and B, X and Y follow clockwise from it.
Back, Guide and Start are the middle buttons, LeftStick and RightStick are stick
clicks, and Misc1, the paddles and Touchpad exist only on some controllers.
Count is not a button.
Defined in:
eagle/input/keys.crEnum Members
-
A =
0 -
B =
1 -
X =
2 -
Y =
3 -
Back =
4 -
Guide =
5 -
Start =
6 -
LeftStick =
7 -
RightStick =
8 -
LeftShoulder =
9 -
RightShoulder =
10 -
DpadUp =
11 -
DpadDown =
12 -
DpadLeft =
13 -
DpadRight =
14 -
Misc1 =
15 -
Paddle1 =
16 -
Paddle2 =
17 -
Paddle3 =
18 -
Paddle4 =
19 -
Touchpad =
20 -
Count =
21
Instance Method Summary
-
#a?
Returns
trueif this enum value equalsA -
#b?
Returns
trueif this enum value equalsB -
#back?
Returns
trueif this enum value equalsBack -
#count?
Returns
trueif this enum value equalsCount -
#dpad_down?
Returns
trueif this enum value equalsDpadDown -
#dpad_left?
Returns
trueif this enum value equalsDpadLeft -
#dpad_right?
Returns
trueif this enum value equalsDpadRight -
#dpad_up?
Returns
trueif this enum value equalsDpadUp -
#guide?
Returns
trueif this enum value equalsGuide -
#left_shoulder?
Returns
trueif this enum value equalsLeftShoulder -
#left_stick?
Returns
trueif this enum value equalsLeftStick -
#misc1?
Returns
trueif this enum value equalsMisc1 -
#paddle1?
Returns
trueif this enum value equalsPaddle1 -
#paddle2?
Returns
trueif this enum value equalsPaddle2 -
#paddle3?
Returns
trueif this enum value equalsPaddle3 -
#paddle4?
Returns
trueif this enum value equalsPaddle4 -
#right_shoulder?
Returns
trueif this enum value equalsRightShoulder -
#right_stick?
Returns
trueif this enum value equalsRightStick -
#start?
Returns
trueif this enum value equalsStart -
#touchpad?
Returns
trueif this enum value equalsTouchpad -
#x?
Returns
trueif this enum value equalsX -
#y?
Returns
trueif this enum value equalsY