enum
Eagle::Node::ProcessMode
Overview
Whether a node keeps processing while the tree is paused.
Defined in:
eagle/core/node.crEnum Members
-
Inherit =
0 -
Do what the parent does. At the root this means "pause with the tree".
-
Always =
1 -
Keep processing while paused. Use it for pause menus.
-
Pausable =
2 -
Stop processing while paused.
-
WhenPaused =
3 -
Process only while paused.
-
Disabled =
4 -
Never process. The node still draws.
Instance Method Summary
-
#always?
Returns
trueif this enum value equalsAlways -
#disabled?
Returns
trueif this enum value equalsDisabled -
#inherit?
Returns
trueif this enum value equalsInherit -
#pausable?
Returns
trueif this enum value equalsPausable -
#when_paused?
Returns
trueif this enum value equalsWhenPaused