abstract class
Eagle::Physics3D::Shape
- Eagle::Physics3D::Shape
- Reference
- Object
Overview
A 3D collision shape in a body's local space: a Sphere or a Cuboid.
Direct Known Subclasses
Defined in:
eagle/physics/physics3d.crInstance Method Summary
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#inertia_factor : Vec3
Diagonal of the inertia tensor per unit mass.
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#local_aabb : AABB
Bounds in the body's local space.
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#offset : Vec3
Offset from the body's origin.
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#offset=(offset : Vec3)
Offset from the body's origin.
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#volume : Float32
Volume, used for mass.