alias
Eagle::GPU::UniformValue
Overview
Every type a shader uniform can be set to.
Alias Definition
Array(Eagle::Mat4) | Array(Eagle::Vec2) | Array(Eagle::Vec3) | Array(Eagle::Vec4) | Array(Float32) | Array(Int32) | Bool | Eagle::Color | Eagle::Mat3 | Eagle::Mat4 | Eagle::Vec2 | Eagle::Vec3 | Eagle::Vec4 | Float32 | Int32